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This is a discussion on New Move, New Tactics within the Training Room forums, part of the Tactics Headquarters category; Well the new furgon move has come out, anyone got any good ideas? X)...
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#1 (permalink) |
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lalalalalala
Join Date: Jun 2005
Location: drunk on dreams
Posts: 6,669
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New Move, New Tactics
Well the new furgon move has come out, anyone got any good ideas? X)
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#3 (permalink) |
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Junior Member
Join Date: Nov 2005
Posts: 18
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Re: New Move, New Tactics
Hmm.. well we know that the Poison Wisp will have a field day with this as poisoned units will need to have an approaching attacker to knock out the focus instead of walking out of it. I personally love the new aspect of the Furgon.
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#4 (permalink) |
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Keeping the Peace
Join Date: Jun 2005
Location: Canada
Posts: 2,534
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Re: New Move, New Tactics
It sure saves the good old skool furgon turtlers.
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#5 (permalink) |
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Senior Member
Join Date: Sep 2005
Posts: 309
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Re: New Move, New Tactics
hmm...well all i can say is that i hope this decreases the number of rushers
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#6 (permalink) |
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lalalalalala
Join Date: Jun 2005
Location: drunk on dreams
Posts: 6,669
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Re: New Move, New Tactics
I was trying to get someone to rush me while I turtled, and was gonna try using the furgon move but My computer kept freezing up... >.<
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#7 (permalink) |
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Senior Member
Join Date: Nov 2005
Posts: 474
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Re: New Move, New Tactics
This will increase the number of counterrushers... and I think more people will start using transporter units. The one thing about this unit is it really makes the furgon a target... and with it's low/moderate HP and no armor it already was a big deal of a drag.
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#10 (permalink) |
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Junior Member
Join Date: Nov 2005
Posts: 8
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Re: New Move, New Tactics
Last I saw it was a 10 turn recovery, which to me seems to high to be able to use the furgon more than 1 time. All someone needs to do is make a small effort to kill it and it's gone.
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