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This is a discussion on Rate & Review The Formation Above Yours within the Training Room forums, part of the Tactics Headquarters category; I post just to know your opinion and to see if i can make some changes to this sets: For ...
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#961 (permalink) |
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Reflected Mind
Join Date: Mar 2006
Location: Chile
Posts: 904
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I post just to know your opinion and to see if i can make some changes to this sets:
For Freestyle games where is everything allowed i realized the factor luck it was reduced when you use DSMs. We all know that, true. But it was also true what i realized about rushing. Luck is way too important ( in rush same sides ), and you don't really need to think too much your moves ( that's why the best players are greys first). I have to say also that In Rush opp sides it's different, it is a good lesson of timing. It trains you in when to attack and when to defend. It has been really hard to me to learn this, specially when i use netjak rush and my opponent too. Why?, because i was mostly a turtler player and not an agressive one. To play with rush sets helped me to see that sometimes to counterattack and also to rush even when you are using a turtle set, it's highly recomended. I discovered i am good at it. You can defend a lot, and be good at it, but if your adversary knows what he is doing he will slightly have advantage the whole game till a block in your side helps you, or a bad move from his part. Based on this i decided to do an anti netjak rush. Specially same sides. I heard everyone said dsm are for noobs and stuff. But Seed put those units for something. If they can't stand to fight against a unit the owner and creator of the game did, it's not my problem. So i made this set ( which is being copied by a few players nowadays). ![]() I'll talk about his advantage and disadvantage after you guys post. Another set which i use specially in NO DSM games and when i am in the mood of thinking , is this: ![]() ![]() ![]()
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#962 (permalink) | |
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Celestial Knights!
![]() Join Date: Apr 2007
Location: Sydney, Australia
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Yeah this is true but most turtle sets suffer against DMW's.
Quote:
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#965 (permalink) |
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Reprimanded
Join Date: Jan 2008
Location: NJ, TE, CK, and 110th - taoblah__@hotmail.com
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good sets rag.
![]() eh???
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#966 (permalink) |
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Drizzt
Join Date: Feb 2008
Location: Insanity is my only means of relaxation.
Posts: 697
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Well, I dislike your BW posistion. Scout is frost bait, and if you send a mud in to de-freeze, it is not in BW range to survive another freeze assault. You do have the LOS blocked off to cleric though, so it's more of an anti-rush, I assume?
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#967 (permalink) |
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Proud 110th Co-Lεader
![]() Join Date: Nov 2007
Location: Winslow, Arizona
Posts: 1,545
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New single frost wardless I have been trying out, seems good, but need some suggestions. Will post some more I have come up with.
http://i34.tinypic.com/2wolnx3.png Center set that works really well IMO http://i34.tinypic.com/5r70h.png Variation http://i36.tinypic.com/214b701.png Just threw this one together. I wonder if there is any good double cleric center sets o.O http://i36.tinypic.com/2mwdlap.png Last edited by Fearliss; 10-13-2008 at 04:15 AM. |
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#968 (permalink) | |
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Celestial Knights!
![]() Join Date: Apr 2007
Location: Sydney, Australia
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Quote:
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Last edited by Simon Underwood; 10-13-2008 at 02:16 PM. |
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#969 (permalink) | |
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Im Reppin Canada
Join Date: May 2006
Location: Were ever the wind takes me
Posts: 1,905
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Quote:
If you switch those units it could cripple the set in some ways . 1: The scout would be better off on the outside to have some range out there to slow down and rush coming from the opp side. 2:The scout cant walk through the stone and the knight and dragon won't help the scout move in opp side. the mud can tele and move farther. 3: The mud is more affective there for same side our opp side. same thing with the scout. but you can switch them and try it im just giving my opinion
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#970 (permalink) | |
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Drizzt
Join Date: Feb 2008
Location: Insanity is my only means of relaxation.
Posts: 697
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Quote:
Not bad, though I prefer the furgon over the inclusion of the enchantress (in your center). Does witch bait bring anything to mind for your triple knights? ![]() I'd switch the furgon and the BR. Other than that, not bad. 8/10 for those two, I haven't yet tested the others.
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LinkBack to this Thread: http://www.legendsforums.com/training-room/4784-rate-review-formation-above-yours.html
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| Posted By | For | Type | Date | |
| Tactics Arena Community Forums - View Profile: -The Shredder- | Post #0 | Refback | 09-08-2008 04:00 AM | |
| The B.O.B. Forums :: A link to the Legends Forums Formation Database | This thread | Refback | 10-31-2007 07:42 PM | |
| dawgpoundforums :: View topic - Formations: Post em' here! | This thread | Refback | 10-14-2007 04:05 PM | |
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