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This is a discussion on Turtle game rules for legends within the Training Room forums, part of the Tactics Headquarters category; Originally Posted by Exiled! Almost all the turtles here are stone in front of cleric, Personally its not that great ...
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#71 (permalink) |
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Sort of Retired
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I find that the stone in front of cleric can easily rush the stone in the back/corner... especially in same side games. The original "old school" turtle has pretty much died.
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#75 (permalink) |
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Administrator
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Yeah, dsms for some people were still acceptable, even though the majority decided to stick removing them, but ambusher has been a strong no since the beginning. I used an ambusher turtle when people still didn't complain, and i know why he is not allowed.
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#79 (permalink) | |
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Drizzt
Join Date: Feb 2008
Location: Insanity is my only means of relaxation.
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Quote:
No, you do not have to. Example: You could move a dragon up and damage a scout/threaten a cleric. Likewise with a knight. Also, I agree that DSM should be allowed. Just restricted (such as the FPS rules with them).
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LinkBack to this Thread: http://www.legendsforums.com/training-room/2198-turtle-game-rules-legends.html
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| Posted By | For | Type | Date | |
| The Final Move - Turtle game rules for legends | This thread | Refback | 04-10-2008 03:05 AM | |
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