![]() |
![]() |
|
|||||||
![]() |
This is a discussion on Geographic features within the Suggestions to improve TAO forums, part of the Development category; I thought it would be cool to add some geographic features to the playing field like ditches, mountains, swamps, etc. ...
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Junior Member
Join Date: Apr 2008
Posts: 13
![]() |
I thought it would be cool to add some geographic features to the playing field like ditches, mountains, swamps, etc. Also it would be great to have a unique feature to each, like if your in a swamp you move less, or if your on a mountain you get more ranged, while others can just make the field more complex to just rushing in. Both players can take advantage of these by putting it on the middle. Just a little idea of mine which i think will add a new strategy to the game. Edit:i was thinking maybe you can use these features with your units to give you an extra boost like using a mud golem with a swamp will give it more movement.
__________________
GOLEMS 0WN Last edited by Paralyz3d; 04-30-2008 at 03:22 AM. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| New Features and Explanations | S3RO | On Topic | 7 | 10-09-2007 05:39 PM |
| Blocking Features | 1230abcz | Suggestions to improve TAO | 14 | 10-09-2007 08:12 AM |