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Well no kidding, that's why it's in "junk."
Recovery 1 means that after you attack, on the next turn it says recovery 1 and you have to wait. Recovery 0 just means that you can attack every turn.
This could be playable, though it's very powerful. The enemy's defense is to paralyze the pawn before it gets too close or put a unit in front of it so it can't pass, then kill it quickly. A n00b would probably lose his pawn in a second, though a good player could build a too-strong strategy around it. You'd want to keep the pawn alive until the endgame when there are fewer units to stop it, then push it forward.
Yes, the queen is insane. With only 1 pawn the goal is to stop the pawn from becoming a queen.
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