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This is a discussion on Dummy within the Junk Units forums, part of the Create-A-Unit category; Name: Mirage Soul HP: 69 Armor: -- Blocking: -- Movement: 3 Power: 8 + unblockable + special Range: 1 Recovery: ...

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Old 05-10-2007, 10:01 PM   #1 (permalink)
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Dummy

Name: Mirage Soul
HP: 69
Armor: --
Blocking: --
Movement: 3
Power: 8 + unblockable + special
Range: 1
Recovery: 2

Special
Soul Exchange: When you use this attack you switch control with 1 unit around the Mirage Soul. You do not lose control of the monster until the mirage Soul is killed. Your opponent cannot use the same effect to get there unit back but he/she can still attack with it.

Rules: at the and of the game if you use this units special on another unit both the units count as your opponents so you would lose.
Cannot switch with a dragon or a ward
No more than 1 mirage soul on the feild at once
When he is on the field he looks exactly like 1 randomly chosen human unit, pyro, DMW, ect. the unit will still show mirages stats


meant to put mirage soul not dummy soul
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Old 05-10-2007, 10:07 PM   #2 (permalink)
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Taking control of units is a bad idea.

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Originally Posted by †ormen†
You do not lose control of the monster until the mirage Soul is killed.
So you're saying you have control of the monster for the whole game?

This unit can be summed up in one word: OVERPOWERED.

I don't mean to sound harsh, but it is. Decrease health. Taking over units usually never works.
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Old 05-10-2007, 10:07 PM   #3 (permalink)
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no you control the monster unit the mirage soul is killed
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Old 05-10-2007, 10:09 PM   #4 (permalink)
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controlling opponents units = no, and always a no

so is 99 hp...
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Old 05-10-2007, 10:12 PM   #5 (permalink)
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conrolling units is bad lol thats just liek saying your goign to play yourself by controlling oponnents units..
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Old 05-10-2007, 10:13 PM   #6 (permalink)
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Thought this would be an introduction thread.
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Old 05-10-2007, 10:38 PM   #7 (permalink)
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Thought this would be an introduction thread.
That's how we know you Cog
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