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This is a discussion on Dummy within the Junk Units forums, part of the Create-A-Unit category; Name: Mirage Soul HP: 69 Armor: -- Blocking: -- Movement: 3 Power: 8 + unblockable + special Range: 1 Recovery: ...
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#1 (permalink) |
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Super Squirrel
Join Date: Apr 2007
Location: Florida
Posts: 163
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Dummy
Name: Mirage Soul
HP: 69 Armor: -- Blocking: -- Movement: 3 Power: 8 + unblockable + special Range: 1 Recovery: 2 Special Soul Exchange: When you use this attack you switch control with 1 unit around the Mirage Soul. You do not lose control of the monster until the mirage Soul is killed. Your opponent cannot use the same effect to get there unit back but he/she can still attack with it. Rules: at the and of the game if you use this units special on another unit both the units count as your opponents so you would lose. Cannot switch with a dragon or a ward No more than 1 mirage soul on the feild at once When he is on the field he looks exactly like 1 randomly chosen human unit, pyro, DMW, ect. the unit will still show mirages stats meant to put mirage soul not dummy soul
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![]() ![]() Last edited by †ormen†; 05-10-2007 at 10:08 PM. |
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#2 (permalink) | |
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Eschewing Obfuscation
Join Date: Jan 2007
Location: I'm in a glass case of emotion!
Posts: 1,364
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Taking control of units is a bad idea.
Quote:
This unit can be summed up in one word: OVERPOWERED. I don't mean to sound harsh, but it is. Decrease health. Taking over units usually never works.
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