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Warlock

This is a discussion on Warlock within the Junk Units forums, part of the Create-A-Unit category; Greetings,here's my idea for 'Warlock' Unit. Stats: Hp-25 Armor-0 Movement-4 Power-6 Recovery:2 Block-20 Abilities: Til Death Do Us Part: The ...

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Old 03-28-2007, 09:27 AM   #1 (permalink)
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Warlock

Greetings,here's my idea for 'Warlock' Unit.

Stats:

Hp-25
Armor-0
Movement-4
Power-6
Recovery:2
Block-20

Abilities: Til Death Do Us Part: The Unit affected by this One Per Game ability is bound to the Warlock,and as suggested in the title. When the Warlock perishes the unit will also perish and vice versa.

Sacrament: The Warlock deals damage to himself in order to provide health to another unit across the board. Damage Dealt/Healed is determined by Warlocks health,1/4 health lost/recovered usually.

Inhumane Sacrifice: The Warlock sacrifices himself or another unit within 4 squares of him to the Blood God,allowing the reincarnation of a dead unit. Dead Unit returns at same health as Warlock/Unit before Sacrifice and Returns at his place of Death.

Basically the Warlock's ability's counteract. The Warlock kills others and aids others by Sacrificing himself.

Another Name for him is possibly Cultist.

((Just an idea really,decided to see what you guys thought))

Last edited by Ifrit; 03-28-2007 at 01:00 PM.
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Old 03-28-2007, 07:39 PM   #2 (permalink)
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I don't like the whole idea of sacrificing, just not my cup of tea.
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Old 03-29-2007, 01:53 AM   #3 (permalink)
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It seems really weak to me with it's low health and power. I don't like the sacrament idea because we don't need any more healing units. The sacrifice thing is ok but I don't really like it either.
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Old 03-29-2007, 01:59 AM   #4 (permalink)
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not a big sacrificing fan, healing units other then the clerk in anyway is not allowed.
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Old 03-29-2007, 02:06 AM   #5 (permalink)
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you neglected to mention range.
Way too good. Bind it to their Dragon. Then I sacrifice my scout for your cleric. After that I sacrifice the Warlock to bring the scout back. Due to the death of the Warlock I get the scout back, so I just gained unit advantage way too easily.
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Old 03-29-2007, 03:51 AM   #6 (permalink)
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Sacrifice unit? You might as well call it "The Suicide Bomber". Never a good idea to blow up your own unit to get someone else's, it's too much of a pain in the ass and takes away from tactics.

As for the 1/4 HP thing, it'd have to deal with specific numbers. 1/4 of a Warlock HP is nothing if it can heal a sweet sweet Dragon HP back. With the +30 stone golem armour too... it'd be unwieldy.
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Old 03-29-2007, 03:53 AM   #7 (permalink)
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