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Enchantment Stone

This is a discussion on Enchantment Stone within the Junk Units forums, part of the Create-A-Unit category; Here's an idea I thought about -an interactive unit. This unit differs from what color your units are. If used ...

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Old 10-07-2006, 07:29 PM   #1 (permalink)
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Enchantment Stone

Here's an idea I thought about -an interactive unit. This unit differs from what color your units are. If used correctly, it can be incredibly dangerous. Here it is.


--Enchantment Stone--

Appearance: A claw like shape of stone, with the center orb being the color of your army, and glowing.

Name: Enchantment Stone
HP: 12/12
Power: ---
Armor: 100 when not in focus, 15 when in focus.
+ 3 turn recovery
+ Focus Enchant Spell

Movement: 0
Attack Range: 3

Ability: Enchantment
When this ability is used, the color of your army is calculated.

If your army is Dark Blue:
The unit has a "Water" status on them. Any unit that they attack loses half their armor for the attack only. (e.g., A water scout shoots an arrow at a knight. He has 12 armor for that attack only)[Rounded down].

If your army is Turqoise:
The unit has an "Ice" status on them. Any unit they attack loses one movement range for every two movement ranges they have. (e.g., An ice scout shoots a knight, he has a movement range of two)[Divided by half and rounded up].

If your army is Green:
The unit has an "Earth" status on them. Any square they attack (that is open) grows a mountain. A mountain is like a shrub, but it takes two hits of anything to destroy. If the unit that is enchanted attacks an enemy, nothing happens.

If your army is Orange:
The unit has a "Temper" status on them. The units range of attack is increased by a start of five. For every attack range they normally have, the five is decreased by one, with at least one given. This effect is gone after one use. (e.g., a temper knight has a range of 5 for one turn).

If your army is Brown:
The unit has a "Giant" status on them. The unit's movement range is increased by two for two turns.

If your army is Yellow:
The unit has a "Light" status on them. Their attack damage is changed to "?". The unit may do anywhere from one to twice it's normal amount of damage. (e.g., a light scout would do from 1-36 damage).

If your army is Red:
The unit has a "Fire" status on them. Their attack becomes like a pyromancers attack, but their attack damage is halved. (e.g., a fire scout has a damage of 9, but it attacks the four squares around the affected square).

If your army is Pink:
The unit has a "Sticky" status on them. For three turns, whatever unit they attack has an extra wait time added. After three, the status is gone.

If your army is Purple:
The unit has a "Poison" status on them. For three turns, the first unit they attack with lose 3 hp per turn. Gone after one use.

If your army is Dark Gray:
The unit has a "Double" status on them. Whenever they attack, they have an 18% chance of attacking again after the first attack, to the same unit.

If your army is Silver:
Any status affect may happen to them from the list above.

---

This unit would be either a 1/1200 drop, or a promo given to tourney winners. I love the idea of an interactive unit, and this makes so many more strategies. Post anything you think it needs.
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Old 10-07-2006, 07:39 PM   #2 (permalink)
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it's a good idea but what if you don't like the colour but you like the element's power ? and anyway whoever had this and oviously it would be almost imposible to get they would be like invincible i mean really a huge disadvantage towards others.
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Old 10-07-2006, 07:42 PM   #3 (permalink)
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It's ok but really too weak considering it takes up a unit.
Some of them are just terrible too.
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Old 10-07-2006, 07:45 PM   #4 (permalink)
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It's mostly a fun unit, possibly for amusing newbies.

@ ApocalypseRider: That's a choice you have to make. About the unfairness: Most of the effects suck, plus one DMW hit and it's gone.
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Old 10-07-2006, 07:46 PM   #5 (permalink)
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As far as I can see the majority are either way overpowered or just too weak.
In addition a mountain that takes up only one square amuses me.
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Old 10-07-2006, 07:49 PM   #6 (permalink)
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well err i mean u can put a barrier ward over it and then ur invincible lol =P
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Old 10-07-2006, 07:51 PM   #7 (permalink)
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or stone it and then you have to have something with more than 20 power reach it in order to actually kill it when defocusing considering it can take no damage unfocused.
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Old 10-07-2006, 07:51 PM   #8 (permalink)
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well err i mean u can put a barrier ward over it and then ur invincible lol =P
Ever heard of hitting the barrier ward?
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Old 10-07-2006, 07:53 PM   #9 (permalink)
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ever heard of having more than 1 barrier ward?=)
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Old 10-07-2006, 07:54 PM   #10 (permalink)
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