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Fire Golem

This is a discussion on Fire Golem within the Junk Units forums, part of the Create-A-Unit category; Name:Fire Golem Hp:45 Attack:18 +unblockable Armor:0 Move:5 +teleport Blocking:0/0 Range:same as pyro Recovery:3 turns counts as 2 units and only ...

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Old 10-03-2007, 01:45 AM   #1 (permalink)
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Fire Golem

Name:Fire Golem
Hp:45
Attack:18 +unblockable
Armor:0
Move:5 +teleport
Blocking:0/0
Range:same as pyro
Recovery:3 turns
counts as 2 units and only 1 may be used for game

Descirption:looks like mud golem but has fire coming up from bottom.

Ablilty:Firespawn
after use must wait 6 turns to move can only use 2 times a game and fire spawn starts out with 2 turn wait.Activate ability same way as assassin or mud golem.

Spawns a fire spawn with
Hp:15
Attack:10
Armor :0
move:3
Recovery:2 turns
Blocking:0/0
Range:knight

Description:a little verison fo the fire golem

Last edited by luketwo; 10-03-2007 at 01:49 AM.
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Old 10-03-2007, 01:51 AM   #2 (permalink)
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I believe this unit was made before...
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Old 10-03-2007, 01:56 AM   #3 (permalink)
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It's not very good... first of all: It's a copy of the Mud golem, with only a few tweaks. Secondly: copy or clone units are over-powered.


It seems like a nice idea, but it's just not a good unit. It would be killed too easily as well. And for it to cost two units... people wouldn't use it if they could.
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Old 10-03-2007, 02:03 AM   #4 (permalink)
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well the spawned unit is very weak, but an 11th unit is still an 11th unit, and we don't need that.

make sure you read stickies, here's Gypsy ranting about unacceptable units, which include summoning units.

http://www.legendsforums.com/create-unit/5984-banned-unit-premises-rules-standard-special-abilities-updated-august-4th-2007-a.html
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Old 10-03-2007, 02:07 AM   #5 (permalink)
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The reports of your demise were greatly exaggerated apparently.

Please stay gone. >.>
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Old 10-03-2007, 02:13 AM   #6 (permalink)
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Originally Posted by seejsters1 View Post
well the spawned unit is very weak, but an 11th unit is still an 11th unit, and we don't need that.

make sure you read stickies, here's Gypsy ranting about unacceptable units, which include summoning units.

http://www.legendsforums.com/create-...th-2007-a.html
it would not be an 11th unit as the golem takes up 2 spaces.
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