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This is a discussion on The Miner within the Junk Units forums, part of the Create-A-Unit category; Hp-40 Armor-10 movement range-4 Blocking-10% Features: The miner drops a mine on whichever side of him(front back left or right) ...
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#1 (permalink) |
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Senior Member
Join Date: Nov 2006
Posts: 102
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The Miner
Hp-40
Armor-10 movement range-4 Blocking-10% Features: The miner drops a mine on whichever side of him(front back left or right) but there cannot be a unit occupying any of those square when at that time. After if a unit lands on that square with a mine they lose 1/3 of their original hp. These mines cannot be destroyed by anything except mud golems. Poison wisps arent affected by the mine and neither is the dragon tyrant. You can only have one Miner on the field. When the Miner drops the Mine the square will appear darker than usual |
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#8 (permalink) |
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Netjak.com
Join Date: Oct 2006
Location: Colorado
Posts: 494
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*Sigh* I'm not even sure where to start.
First of all, this would unbalance the game a ridiculous amount. Dropless grey would be much too hard to play any longer. You could just lay mines across your side of the board and focus all of your attacks on units that can pass or destroy the mines. Then it would basically be an automatic draw (if you have any skill whatsoever). |
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