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Zombie

This is a discussion on Zombie within the Junk Units forums, part of the Create-A-Unit category; Well the basics- Name: Zombie Hp: 43 Power: 19 Armor: 11 +2 Turn recovery, if Berserker attacks there isn't a ...

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Old 07-03-2007, 10:47 PM   #1 (permalink)
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Zombie

Well the basics-

Name: Zombie
Hp: 43
Power: 19
Armor: 11
+2 Turn recovery, if Berserker attacks there isn't a 1 turn extra wait
60% Blocking front
30% Blocking Sides

Special Attack

If your Zombie has been attacked in the last turn and it is under 5HP you can click in the square which he is standing on and it will go inside a coffin. Then you pick one of the units from the other team (Any unit from any distance) and exchange places with it. The unit you have selected changes places, like said above, and you have 3 turns to attack the unit which is in the coffin. After that they exchange places yet again. When a unit is inside a coffin it can't be healed by a cleric and it can't block, not even Lightening or Barrier Ward's.

My first unit, I hope it's good!
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Old 07-03-2007, 11:11 PM   #2 (permalink)
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First off, you shouldn't be able to put a ward into a coffin.

The whole idea is kind of whack, it would be like the assassin bomb where people intentionally drop the health below 5 just to get a shot at the cleric.

No.
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Old 07-03-2007, 11:49 PM   #3 (permalink)
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It doesn't even fit TAO's medieval theme.
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Old 07-03-2007, 11:54 PM   #4 (permalink)
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I want to edit a few things about it, but I don't mind it...

Sina, our tourny game, you seem to be ignoring my pm's.
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Old 07-04-2007, 12:05 AM   #5 (permalink)
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It's a nice idea.

Imagine a nub switching places with there LW. They would get pwned!
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Old 07-04-2007, 12:07 AM   #6 (permalink)
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The unit is not terrible but its no average+ so i just gave it a Bad.

It's coffin attack is totally cheap and how does a zombie block >.<
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Old 07-04-2007, 12:08 AM   #7 (permalink)
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For some reason I can edit all my posts, except that one! I want to change it to say it can attack from 5 squares away, for special. Blocking cleric in most cases. And that it can't do it to Ward's.

Mostannoying, how does a witch block with a staff...
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Old 07-04-2007, 12:17 AM   #8 (permalink)
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Just not good. And as mentioned before, being able to swap with a lightning ward is a very bad idea.
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Old 07-04-2007, 12:55 AM   #9 (permalink)
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Quote:
Originally Posted by Alakazam View Post
For some reason I can edit all my posts, except that one! I want to change it to say it can attack from 5 squares away, for special. Blocking cleric in most cases. And that it can't do it to Ward's.

Mostannoying, how does a witch block with a staff...
^ ure kinda stupid arent u i figured...

I dont know how a witch blocks with a staff.... UHHH...with its staff smart one? How does the Scout block with its Bow....its blocks with its bow....how does a knight block with its shield... its blocks with its shield and lets see now how does a zombie block with its hands...IT CANT
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Old 07-04-2007, 12:59 AM   #10 (permalink)
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Quote:
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^ ure kinda stupid arent u i figured...

I dont know how a witch blocks with a staff.... UHHH...with its staff smart one? How does the Scout block with its Bow....its blocks with its bow....how does a knight block with its shield... its blocks with its shield and lets see now how does a zombie block with its hands...IT CANT
You're one to talk. *chuckle*
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