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This is a discussion on Earthrender within the Great Units forums, part of the Create-A-Unit category; Earthrender: Human Mage HP: 36 Armor: 0 Blocking: 25/12 Power: 18, +mire, +unblockable Movement: 3 Recovery: 1M/2A Range: 3, Straight-Line ...
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#1 (permalink) | |
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Twilight Sorcery
Join Date: Dec 2006
Location: In a place *gasp*
Posts: 124
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Earthrender
Earthrender: Human Mage
HP: 36 Armor: 0 Blocking: 25/12 Power: 18, +mire, +unblockable Movement: 3 Recovery: 1M/2A Range: 3, Straight-Line (Shortened DMW Range) +Mire: Sinks the targeted unit(s) into the earth, so that the unit(s) may block only from the front until moving. This obviously has no effect on Wards. Uses: Flanking, finishing weakened units.
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Last edited by Silver; 07-02-2007 at 06:57 PM. |
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#7 (permalink) |
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Official LF Nub
Join Date: Jan 2007
Location: Toronto, Canada
Posts: 2,605
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It's power is kind of low?
![]() But it is a pretty good unit, it's just hard to finish off units with 18 power.
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Silly nub, Trix are for noobs! ![]() <-- Paint will dominate one day!
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#9 (permalink) |
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Best & Worst Mod '07, '08
![]() Join Date: Oct 2005
Location: Inside The Bottle
Posts: 9,168
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You suck. I also have mod powers here and could move it if I wanted to.
![]() We really need some official way of deciding what is a great unit and what is a junk unit, besides "Gypsy likes it". By the way, recovery is a single number and the move-only/attack-only recoveries are worked out from that. So does it have recovery 2, or recovery 3? Last edited by Bottle; 07-05-2007 at 01:51 AM. |
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