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Last Team Standing - Round 3: Christmas Edition

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Old 12-21-2007, 03:15 AM   #1 (permalink)
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Last Team Standing - Round 3: Christmas Edition

*Hall of Fame* - Previous winners.

Flash Demon (Round 1)
Flash Demon (Round 2)



-> Ask any questions you may have and feel free to provide suggestions! <-

*Note*: Best theme to use is Castle, as all images/text will be made to be Castle-friendly.

The goal of Last Team Standing is to pick a warrior and to control it everyday. You cannot let it die, or you will be eliminated. Basically the last one standing wins.

Since it's been a long time since Round 1, the data will be refreshed, so everyone (even the winner) must start from the beginning.

Shortly after this post, I will reserve two posts. One will have the information of the 7 players, and the next one I will put down the options. People can post which warriors they want. I will give this a few days. I will choose who gets which warrior *based on player's activity. We cannot have people join that come on once every few days. We need daily contribution.

Income: Income for everyone is $500 a day.

Shops: There will be different shops with different items. The one's you will have access to depends on your type(s).

Shops will buy any item you have for 50% (half) of what they sell at.

Daily restrictions count towards how many you can buy everyday and how many you can use everyday.

You may only use ONE type of damage inflicter (ex. You cannot use Smash and Boulder, you may only use one in a day).

You may only use ONE type of attack enhancer (ex: You cannot use Attack Enhancer and Super Attack Enhancer, you may only use one in a day,

Games: There will be mini games randomly posted that help you get more items/cash.

Enemies: While you guys are trying to kill each other, at some points an enemy may appear. You can either continue killing each other, or work together to take the enemy out faster. The enemy attacks the player with the HIGHEST HP.

Attacks: Every player may attack 3 times per day. You cannot attack the same person more than once per day, unless you have an item that allows you to.

Updates!: Updates will be made as the game progresses. This includes new items, new prices, new features, etc.

Armour/Weapon: You cannot wear more than one type of armour/weapon at a time.

Types: There are weaknesses for types. Having a weakness means they deal 100 extra damage per attack (unaffected by armour).

Players: Players may trade/sell/buy items with each other. All they have to do is say what is going to happen, and I need a confirmation post from both players. Then the items will be sold/bought/traded.

*Note*: Players cannot sell/buy/trade items where the other player does not have the type to use.


*Weakness Chart*

Earth > Electric
Electric > Water
Water > Fire
Fire > Earth

Chances: Anything where there is a % chance of something to occur, I will use a program that randomly displays a number from 1 - 100.

Ex: 36% chance to kill.

If the outcome is 1-36, then it kills the enemy. If it's 37-100, then it does not kill the enemy.



Lottery!

Every week, tickets from 1-100 will be available. On every Friday, a lottery will take place. If your ticket matches the winning number, you win the jackpot. If nobody wins the cash for the week, it will add up. The jackpot starts at $15000, and 10% of the price of any item bought will be added to it.

You may buy up to 5 tickets every week.

Cost per ticket: $100

Once a ticket number is chosen, it will become unavailable to buy until the next lottery week.


Current Jackpot: $15000


Tickets unavailable:



Shops! Different items available to different types! Come see what we have!

(Item - Price - (Description) - (Daily Restrictions))
* = Permanent restriction


General Store (All Types)


Candy Cane - $1500 - (Heals 100HP) - (N/A)
Cup of Wine - $3000 - (+100 power for the day used) - (1)
Status Effect Enhancer - $5000 – (+1% chance for all status effects to work) – (N/A)
Jug of Wine - $5000 - (+150 power for the day used) - (1)
Beer - $5000 – (-100HP, +200 power for the day used) – (1)
Pie Cutter - $5000 - (Takes 100HP off you and 400HP off your target) - (1)
Stocking - $5000 - (Can hold 10 tickets instead of 5 - rips after used once [one week]) - (1*)
Chocolate Bar - $10000 - (+ 150/150HP) - (N/A)
Bronze Armour - $10000 - (- 10 damage per attack) - (1*)
Bronze Santa Outfit - $10000 - (+ 20 damage per attack) - (1*)
Return Present - $10000 - (Can remove ONE type of your own, only if you have 2 types) - (N/A)
Mint Candy Cane - $12000 - (10/10 - Heals 1000HP) - (N/A)
Iron Santa Outfit - $15000 - (- 20 damage per attack) - (1*)
Iron Icicle - $15000 - (+ 30 damage per attack) - (1*)
Exchange Present - $15000 - (Change ONE of your own types to another type) - (1*)
Steel Santa Outfit - $20000 - (- 30 damage per attack) - (1*)
Steel Icicle - $20000 - (+ 40 damage per attack) - (1*)
Receive Present - $20000 - (Can add ONE type to your self, only if you have 1 type) - (1*)
Santa’s Used Gloves - $25000 - (May attack the same person twice per day) - (1*)
Status Addition - $40000 – (Choose any status effect to add to your own starting at a 5% rate) – (N/A)
Super Status Effect Enhancer - $45000 – (+10% chance for all status effects to work) – (N/A)
Santa’s New Gloves - $60000 - (May attack the same person without any limits) - (1*)
Santa’s Magic - $80000 - (Attack once more per day) - (1*)



Flaming Hut (Fire types only)

Fireworks - $5000 - (10% chance to burn enemy armour) - (N/A)
Expensive Fireworks - $10000 - (20% chance to burn enemy armour) - (N/A)
Burning Leaf - $12000 - (Makes target lose 300/300HP) - (1)
Fire Icicle - $30000 - (+ 50 damage per attack, 5% chance of burning enemy armour) - (1*)
Fire God Icicle - $100000 - (+200 damage per attack, melts $200 of target) - (1*)



Liquid Headquarters (Water types only)

Snowball - $5000 - (-300 damage to target, -500 damage if weakness of water) - (1)
Icy Rain - $7000 - (10% chance to freeze enemy, freeze = lose 500HP + cannot attack the next day) - (N/A)
Avalanche - $10000 - (Cannot be attacked on day of usage) - (1)
Water Icicle - $30000 - (+ 50 damage per attack, 10% chance of healing 50HP) - (1*)
Water God Icicle - $100000 - (+200 damage per attack, heals 30HP) - (1*)



Thunder Tower (Electric types only)

Magnet - $2000 - (Target loses $3000) - (1)
Glowing Ornaments - $5000 - (+200 power for the day) - (1)
Thunderstorm - $8000 - (20% chance of making enemy lose all their cash) - (1)
Electric Icicle - $30000 - (+ 80 damage per attack, -10 damage to self) - (1*)
Electric God Icicle - $100000 - (+300 damage per attack, -30 damage to self) - (1*)



Underground (Earth types only)

Frozen Path - $2000 - (Inflicts 100 damage to target) - (5)
Indoors - $5000 - (Earth types gain +200 power for the day, Thunder types lose 50 power for the day) - (1)
Cold Rock - $5000 - (-200 damage to target + 5% chance of breaking their weapon) - (1)
Earth Icicle - $30000 - (+ 60 damage per attack) - (1*)
Earth God Icicle - $100000 - (+250 damage per attack) - (1*)
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Old 12-21-2007, 03:15 AM   #2 (permalink)
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Flash Demon: Ice Queen
Ace of Spades09: Winter Dragon
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Old 12-21-2007, 03:16 AM   #3 (permalink)
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[Reserved for characters]
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Old 12-21-2007, 03:17 AM   #4 (permalink)
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Prize: $20,000 to Flash Demon, for winning round 2.


Alright so you guys will have around 1 week to choose your characters. I'm looking for between 7-14 players. Please only apply if you understand the rules and are active on a daily basis. Ask any questions you have. I will give characters based on your activity, etc.

Order of choices (survival length from previous round - if you do not choose a character within the next 5 days, you lose this priority)

1. Flash Demon
2. Ace of Spades09
3. S3RO
4. DIGID
5. @sskick
6. Taiyoh
7. ChrisIIX




*Weakness Chart*

Earth > Electric
Electric > Water
Water > Fire
Fire > Earth

*Status*

Stunned = Cannot use any items until the end of the day.
Injured = Loses 50HP a day permanently.
Cancer = Loses 0/20HP a day permanently.
Asleep = Cannot attack the next day.
Burned = -$500 a day for 1 week.
Paralyzed = Cannot do anything until the end of the day and the following day.
Poisoned = Lose 100HP a day for 1 week.
Frozen: Can only attack once a day for the next 2 days.

Inventory: 7 items

1. Santa Claus [Earth/Water]

Owner:
Status:
Weakness: Fire/Electric
HP: 6400/6400
Power: 140
Damage Reduction:
Money: $6000
Effect: 5% chance of paralyzing victim.
Stock:
Tickets:
Items:


2. Evil Santa Claus [Earth/Fire]

Owner:
Status:
Weakness: Water
HP: 5800/5800
Power: 180
Damage Reduction:
Money: $8000
Effect: Gains +5 power and loses 100HP every Friday. 5% chance of burning victim.
Stock:
Tickets:
Items:


3. Elf [Water/Electric]

Owner:
Status:
Weakness: Earth
HP: 4200/4200
Power: 80
Damage Reduction:
Money: $10000
Effect: Can attack 4 times a day. 5% chance of paralyzing victim.
Stock:
Tickets:
Items:


4. Reindeer [Earth]

Owner:
Status:
Weakness: Fire
HP: 3800/3800
Power: 200
Damage Reduction:
Money: $8000
Effect: 5% chance of giving victim cancer.
Stock:
Tickets:
Items:


5. Nutcracker [Water]

Owner:
Status:
Weakness: None
HP: 5200/5200
Power: 180
Damage Reduction:
Money: $9000
Effect: 5% chance of injuring victim. Immune to weaknesses.
Stock:
Tickets:
Items:


6. Frosty the Snowman [Water]

Owner:
Status:
Weakness: Electric
HP: 7200/7200
Power: 80
Damage Reduction:
Money: $14000
Effect: Gains an extra item slot on the 12th of every month. 5% chance of freezing victim. 5% chance of injuring victim.
Stock:
Tickets:
Items:


7. Ghost of Christmas Past [Fire]

Owner:
Status:
Weakness: Water
HP: 3600/3600
Power: 180
Damage Reduction:
Money: $2000
Effect: Immune to status effects. 5% chance of burning victim.
Stock:
Tickets:
Items:


8. Ghost of Christmas Present [Earth]

Owner:
Status:
Weakness: Fire
HP: 4200/4200
Power: 150
Damage Reduction:
Money: $2000
Effect: Immune to status effects.
Stock:
Tickets:
Items:


9. Ghost of Christmas Future [Water]

Owner:
Status:
Weakness: Electric
HP: 4800/4800
Power: 120
Damage Reduction:
Money: $2000
Effect: Immune to status effects.
Stock:
Tickets:
Items:


10. Polar Bear [Earth/Water]

Owner:
Status:
Weakness: Fire/Electric
HP: 5000/5000
Power: 120
Damage Reduction:
Money: $6000
Effect: 120 power + number of players x 10.
Stock:
Tickets:
Items:


11. Rudolph [Earth/Fire]

Owner:
Status:
Weakness: Water
HP: 5400/5400
Power: 100
Damage Reduction:
Money: $7000
Effect: 10% chance of burning victim. 5% chance of giving victim cancer. 5% chance of injuring victim.
Stock:
Tickets:
Items:


12. Fairy [Water/Electric]

Owner:
Status:
Weakness:
HP: 3600/3600
Power: 80
Damage Reduction:
Money: $18000
Effect: 5% chance of freezing victim. 5% chance of burning victim.
Stock:
Tickets:
Items:


13. Teddy Bear [Fire/Electric]

Owner:
Status:
Weakness: Water/Earth
HP: 4000/4000
Power: 110
Damage Reduction:
Money:
Effect: 5% chance of paralyzing victim.
Stock:
Tickets:
Items:


14. Muffin Man [Water]

Owner:
Status:
Weakness: Electric
HP: 3400/3400
Power: 130
Damage Reduction:
Money:
Effect: 50% chance of avoiding attack. 5% chance of injuring victim.
Stock:
Tickets:
Items:


15. Grinch [Electric]

Owner:
Status:
Weakness: Earth
HP: 4500/4500
Power: 120
Damage Reduction:
Money: $12000
Effect: Gains $1000 a day. 5% chance of paralyzing victim.
Stock:
Tickets:
Items:


16. Mysterious Hands

Owner:
Money: $8000
Stock:
Tickets:

Right Hand [Fire]
Status:
Weakness: Water
HP: 4200/4200
Power:
Damage Reduction:
Effect: Cannot purchase any armour/weapons. May only attack twice per day. Various Attacks.
Slam [Earth] – Power: 150 (1 attack)
Crush [Fire] – Power: 150 (1 attack)
Vibrate [Electric] – Power: 200 (2 attacks)
Items:


Left Hand [Water]
Status:
Weakness: Electric
HP: 4800/4800
Power:
Damage Reduction:
Effect: Cannot purchase any armour/weapons. May only attack twice per day. Various Attacks.
Massage – Heals target of choice by 200HP (2 attacks)
Clean – Heals self by 400HP (2 attacks)
Tension – Cuts off a finger to gain $5000 and give Right Hand 200/200HP. This reduces Left Hand’s HP by 400/400. 5/5 Fingers left. (2 attacks)
Items:


17. Mouse [Electric]

Owner:
Status:
Weakness: Earth
HP:
Power: ?
Damage Reduction:
Money: $12000
Effect: Power is random and changes each day, can range anywhere from 50-300 (in 10’s). 5% chance of paralyzing victim.
Stock:
Tickets:
Items:


18. Dove [Water/Fire]

Owner:
Status:
Weakness: Electric
HP: 5200/5200
Power: 180
Damage Reduction:
Money: $8000
Effect: Can only attack twice a day. May attack with one 400 power attack instead of two 180 power attacks. 5% chance of burning victim.
Stock:
Tickets:
Items:


19. Ice Queen [Water]

Owner:
Status:
Weakness: Electric
HP: 4800/4800
Power: 200
Damage Reduction:
Money: $5000
Effect: Heals 10% of damage done, rounded to nearest 10’s. 5% chance of freezing victim.
Stock:
Tickets:
Items:


20. Grim Reaper [Fire/Earth]
Owner:
Status:
Weakness: Water
HP: 4500/4500
Power:
Damage Reduction:
Money: $6000
Effect: Has come from Halloween to spoil Christmas. Grim Reaper has multiple attacks. Cannot wield weapons/armour.
Heavy Blow: Deals 350 damage (3 attacks)
Wealth Drain: Deals 250 damage and steals $200. (3 attacks)
Life Drain: Deals 250 damage and gains 50HP. (3 attacks)
Charge Death: Begins charging the attack “Death.” (2 attacks)
Death: Causes 400/100 damage. Charge: 0/3 days (3 attacks)
Slash: Deals 150 damage. (1 attack)
Stock:
Tickets:
Items:


21. Winter Dragon [Water/Fire]
Owner:
Status:
Weakness: Electric
HP: 6000/6000
Power: 240
Damage Reduction:
Money: $2000
Effect: Heals 30HP a day. 5% chance of freezing victim.
Stock:
Tickets:
Items:
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Last edited by sina j; 12-21-2007 at 03:25 AM.
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Old 12-21-2007, 03:54 AM   #5 (permalink)
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Muffin Man [Water]

Ice Queen [Water]




Between those 2 right now.
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Old 12-21-2007, 05:13 PM   #6 (permalink)
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I'd like to sign up with Winter Dragon, please. And when would this start? Because I'm going away for New Year, so thought I'd better check.
1. Winter Dragon
2. Ice Queen
3. Ghost of Christmas Present
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Old 12-21-2007, 05:20 PM   #7 (permalink)
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Can i join as Evil Santa?
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Old 12-21-2007, 09:00 PM   #8 (permalink)
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1. I will read all posts, but there is a chance you may not get what you want. So say your top 3-5 choices in order.

2. People like Flash Demon that have priorities, please choose quickly so we can assign all the characters.

3. You guys choose the date. Should it start on December 25-30th, or around January 7th, 1 week after new year in case anybody has plans.

4. If you have any questions please ask!
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Old 12-21-2007, 09:03 PM   #9 (permalink)
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1. Grim Reaper
2. Ghost of Christmas Present
3. Santa Clause

If I can join. If not, then cool, I'm good with it.
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Old 12-21-2007, 09:25 PM   #10 (permalink)
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Quote:
Originally Posted by Duraza View Post
1. Grim Reaper
2. Ghost of Christmas Present
3. Santa Clause

If I can join. If not, then cool, I'm good with it.
Anyone can join, as long as they are active and can post everyday. But the maximum players is 14. [Probably first come, first serve basis]
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