Extreme Turtle Style
I've thinking about a new style wich is formed by the essence of the old school turtle sets with a twist, so i've made this as a suggestion, but, if you feel that you'd like it, we can use it as a brand new style for future tournaments, or , you can also try it in friedly matches and have a lot of fun with it.
Setting Rules:
-The matches MUST be at opposite sides.
-You may NOT use the following units:
*Mud Golem
*Poison Wisp
*Lightning Ward
*Barrier Ward
-You MAY use the following units:
*Stone Golem
*Cleric
*Scout
*Dragon Tyrant
*Knight
*Golem Ambusher
*Berserker
*Beast Rider
*Assassin
*Enchantress
*Pyromancer
*Dragonspeaker Mage
*Dark Magic Witch
*Frost Golem
*Furgon
Stone Golem Positions:
*It must be placed in the corner of each part on the field ( First and second square of the last line on the field or First square of the next line on the field).
Games Rules:
-The first player that kills or paralyzes all the opponent's units on the field, wins.
-If is the case that there is not any attacker units on both sides, the player with more units remaining wins, draws are not allowed.
-The stone golem's focus MUST stay all the match, if not, the player who brakes it loses.
I hope you guys like this idea, and please make every possible comment about the rules, if something needs a fix , feel free to make a suggestion to improve them.
Last edited by Luzbel; 06-02-2008 at 07:07 AM.
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