Name: Ethereal Cannon
HP: 100
Armor: 0
Power: -
Range:
Code:
xooox
xxoxx
xxoxx
xxoxx
xxoxx
xxExx
o = Damaged space.
x = Empty space.
E = Ethereal Cannon
Block: 100%
Movement: 0
Wait: -
Attack Description:
The 100 HP seems high, but every time an unblockable attack damages it, a status appears (+Spiritblast: x, with x being total damage taken from unblockable attacks combined.)
The Ethereal Cannon can release all of it's stored energy in one attack, but the number is first halved. All hit units suffer the damage.
To fire, a PHYSICAL attack must be used from BEHIND. Any physical attack will do. The attack will be blocked, of course, but instead of the barrier appearing for a second, the light blue DMW-like attack is released on the seven squares. The direction of the attack is the opposite of where the physical attack hits. (Hit from left = Blast to the right, Hit from above = Blast below).
No matter how much HP remains, the Ethereal Cannon is destroyed after an attack.
Example:
DMW hits EC. Spiritblast: 12
Pyro hits EC. Spiritblast: 20
Mudquake hits EC. Spiritblast: 25
DT hits EC. Spiritblast: 39
Scout shoots EC from behind, firing it above.
Rules: Double Gold unit, cannot be on same field as Lightning Ward. Is a contraption.
Pros:
+Long Range
+Long Lifespan, better "Blocker" than Lightning Ward.
Cons:
-Opponent can fire it.
-Requires unit to block front of it, so it wont work against it's owner.
-Can't be rushed with.