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Forestling (beast)

This is a discussion on Forestling (beast) within the Create-A-Unit forums, part of the Legends Community category; Forestling "A beast born in nature and later manipulated by man. Although taken to the civilized human village it still ...

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Old 01-19-2007, 10:14 PM   #1 (permalink)
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Forestling (beast)

Forestling
"A beast born in nature and later manipulated by man. Although taken to the civilized human village it still misses it's nature. Often fooling around with furgons and beast riders who have gave Forestling the ability of fighting in the nature."
Beast fighter
should look like Zerg ling from Starcraft except it's green

HP: 32
Power: 20 blockable (use to be 3*7 but ppl didn't like it)
Armor: 0
Blocking: 33%, or 67% if next/on a shrub
Recovery: 1 AR 0 MR
Movement: 4, or 2 in shrub, or 1 in shrub+2
Target: like knight

Additional information:
Forestling can walk through shrubs and they can land on them as well. When it is on or next to a shrub, it gain 34% blocking. In addition when it is attacked by another unit when on a shrub the shrub is destroyed even if the forestling is barriered. Forestling cannot be paralyzed when it is ON a shrub only.
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Old 01-19-2007, 10:17 PM   #2 (permalink)
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This unit is not bad.. i like the whole shrub thing.. .
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Old 01-19-2007, 10:18 PM   #3 (permalink)
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omgomgomg what is this the first non-negative comment so far on all my units roflmao ty skull :>
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Old 01-19-2007, 10:19 PM   #4 (permalink)
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omgomgomg what is this the first non-negative comment so far on all my units roflmao ty skull :>
Lol np man ..
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Old 01-19-2007, 10:33 PM   #5 (permalink)
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Seems kinda confusing to me but it could be good. We already have the furgon that deals with shrubs though. Also can this unit attack, if so what it is it?
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Old 01-19-2007, 10:44 PM   #6 (permalink)
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Forestling
Power: 7*3 blockable
What that means is has 3 consective attack each is blockable so it can deliver 3 attacks to make sure it'll hit, well not always but most likely each has 7 power i guess
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Old 01-20-2007, 12:46 AM   #7 (permalink)
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your looking at an average attack between 7 and 14 rarely 21 unless its behind. this unit is underpowered and the ocncept is really un implimentable in tao. it will change the preface of the game and too many rules will become obsolete with this unit in play.
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Old 01-20-2007, 12:50 AM   #8 (permalink)
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Quote:
Originally Posted by Conspirator View Post

HP: 32
Power: 7*3 blockable
Armor: 0
Blocking: 33%, or 67% if next/on a shrub
Recovery: 1 AR 0 MR
Movement: 4, or 2 in shrub, or 1 in shrub+2
Target: like knight
why is the power 7*3? i didn't see any special for power boosting or w/e
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Old 01-20-2007, 01:40 AM   #9 (permalink)
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What that means is has 3 consective attack each is blockable so it can deliver 3 attacks to make sure it'll hit, well not always but most likely each has 7 power i guess
more ppl not reading
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Old 01-20-2007, 01:43 AM   #10 (permalink)
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Quote:
Originally Posted by dan7 View Post
your looking at an average attack between 7 and 14 rarely 21 unless its behind. this unit is underpowered and the ocncept is really un implimentable in tao. it will change the preface of the game and too many rules will become obsolete with this unit in play.
what are u talking about? this is suppose to be creative and since all my other units are considered to be "over-powered" i made this weaker. and this can work both way, it prob can do 7 dmg to a knight in the front that no other units can do and it's still good vs units with less blocking. And what u mean concept? It fits into the shrub roll perfectly
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