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This is a discussion on Forestling (beast) within the Create-A-Unit forums, part of the Legends Community category; Forestling "A beast born in nature and later manipulated by man. Although taken to the civilized human village it still ...
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#1 (permalink) |
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Junior Member
Join Date: Jan 2007
Posts: 29
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Forestling (beast)
Forestling
"A beast born in nature and later manipulated by man. Although taken to the civilized human village it still misses it's nature. Often fooling around with furgons and beast riders who have gave Forestling the ability of fighting in the nature." Beast fighter should look like Zerg ling from Starcraft except it's green HP: 32 Power: 20 blockable (use to be 3*7 but ppl didn't like it) Armor: 0 Blocking: 33%, or 67% if next/on a shrub Recovery: 1 AR 0 MR Movement: 4, or 2 in shrub, or 1 in shrub+2 Target: like knight Additional information: Forestling can walk through shrubs and they can land on them as well. When it is on or next to a shrub, it gain 34% blocking. In addition when it is attacked by another unit when on a shrub the shrub is destroyed even if the forestling is barriered. Forestling cannot be paralyzed when it is ON a shrub only.
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Last edited by Conspirator; 01-20-2007 at 02:21 AM. |
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#5 (permalink) |
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True Intranet Warrior
Join Date: Apr 2006
Location: AE, Embrace the lulz!
Posts: 20,116
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Seems kinda confusing to me but it could be good. We already have the furgon that deals with shrubs though. Also can this unit attack, if so what it is it?
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#7 (permalink) |
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Friendliest User07 +Toby
![]() ![]() Join Date: Nov 2006
Location: There is, ocean, mountains, desert, snow, traffic, wine, famouse theme parks, and babes. Where am i?
Posts: 4,088
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your looking at an average attack between 7 and 14 rarely 21 unless its behind. this unit is underpowered and the ocncept is really un implimentable in tao. it will change the preface of the game and too many rules will become obsolete with this unit in play.
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#10 (permalink) |
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Junior Member
Join Date: Jan 2007
Posts: 29
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what are u talking about? this is suppose to be creative and since all my other units are considered to be "over-powered" i made this weaker. and this can work both way, it prob can do 7 dmg to a knight in the front that no other units can do and it's still good vs units with less blocking. And what u mean concept? It fits into the shrub roll perfectly
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