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This is a discussion on Unit Generation Rules within the Create-A-Unit forums, part of the Legends Community category; its to dificult to make a unit? i though it was easy but after read ur thread lord ash, i ...
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#21 (permalink) |
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Do not Corner
![]() Join Date: Mar 2007
Location: Legends Forums
Posts: 3,553
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its to dificult to make a unit? i though it was easy but after read ur thread lord ash, i see its a long way to make one :O im shocked
__________________
Running Naked Through LF since 19/12/07 BRING BACK THE COUNTING THREAD!! ![]() Bloodfenzy Sucks pretty badly.
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#23 (permalink) |
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Charter Member
![]() Join Date: Nov 2006
Location: 9th floor of Legends
Posts: 610
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Just got done with one final, another due in 3 days, I'll have a little time before summer, I'll get that spreadsheet done then I promise. I am soooo sorry I have been neglectful of this thread for so long, meh, school. I know a lot of people wont care when it's done, but for the few that do, it can really help give perspective on how strong to make a unit. Cheers !!
Sorry if it seems intimidating to make a unit, there is no need to use the UGS, it's reall just supposed to be some guidelines for people that have no clue of the the influence a stat has over another, like Power and Armor. At least with the UGS people will be able to say if it's a grey, gold dbl gold, or Dream Unit, for the sake of watering down some flamesw. Really I think the key to a good unit is it's premise, and if it adds something new to TAO. I'm honestly hoping SeeD does some new units soon. The more balanced and close to done a unit is will go a long way to making things easier for SeeD to add a unit, if he was so inclined... |
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