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Ranged Golem (Edited by Po0oP)

This is a discussion on Ranged Golem (Edited by Po0oP) within the Create-A-Unit forums, part of the Tactics Arena Online category; Ranged Golem: HP: 60 Armour: 0 Blocking: 0 Attack: 10 x 2 Recovery: 2 Movement: 4 The Ranged Golem is ...

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Old 04-02-2006, 11:07 AM   #1 (permalink)
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Ranged Golem (Edited by Po0oP)

Ranged Golem:

HP: 60
Armour: 0
Blocking: 0
Attack: 10 x 2
Recovery: 2
Movement: 4

The Ranged Golem is a new type of Golem that has the ability of Ranging. The new Golem can throw 2 throwing knives when you use it, and this can be both an advantage and a disadvantage as it may hit the opponent with one throwing knife, but miss on the other or it could both hit, doubling the damage ( MAX HIT IS 20 USING BOTH KNIVES ... NOT OVER-POWERED ) !! It also has the same kind of range as an archer. The Ranged Golem will have no limit on the throwing knives ... Moreover, it can do LoS ( Line Of Sight ).

( Still thinking of a special move ... If you have any tips that you can give me then please reply on this topic!! )

This shall first start of to be a Double Gold unit ... and after a few months time it shall become a rare drop for anyone !!

***IF YOU ARE CURRENTLY IN BATTLE THE WINNER WILL RECIEVE ONE RANGED GOLEM***
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Old 04-04-2006, 12:54 AM   #2 (permalink)
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Re: Ranged Golem

I like it but you must explain the blocking more. As in, when the knife comes back does it hit from the back? Also, the 50 damage knife is too powerful, get rid of it.
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Old 04-04-2006, 03:39 AM   #3 (permalink)
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Re: Ranged Golem

A unit that can dish out 100 damage with the LOS and MOVEMENT of a scout is too strong.

Even without that skill, the unit seems uninspired and irrelevant.

I mean, I couldn't do better, but your unit gets a failing grade from me.
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Old 04-04-2006, 03:42 AM   #4 (permalink)
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Re: Ranged Golem

Plus, golems don't really use knives historically.
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Old 04-04-2006, 03:45 AM   #5 (permalink)
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Re: Ranged Golem

Quote:
Originally Posted by Gypsy
Plus, golems don't really use knives historically.
Agreed.

Why the fuck would a Golem (supposedly being a massive and powerful entity) throw knives?

That does sound a little...."Out there".
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Old 04-04-2006, 05:33 AM   #6 (permalink)
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Re: Ranged Golem

I know, I know...I pwn.
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Old 04-04-2006, 08:30 AM   #7 (permalink)
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Re: Ranged Golem

IN my opinion yes its too overpowered i think it should be throwing knives more like mud balls or acid balls but they don't come back and once the unit moves off the spot it got hit and when another unit occupies it it will get burned since the Square was attacked with acid but then after the unit has gotten hit by the effect the acid will evaporate
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Old 04-04-2006, 11:06 AM   #8 (permalink)
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Re: Ranged Golem (Edited by Po0oP)

Steven thats a nice idea ... I am going to use some of that idea to update my original description ... Yes it will be throwing Knives, but it would not come back like the Frisbee ...
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Old 04-06-2006, 01:00 AM   #9 (permalink)
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Re: Ranged Golem (Edited by Po0oP)

um i think its not powerful enough now maby if u made it so each knife did 15 damage that would be sweet
 
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Old 04-06-2006, 11:58 AM   #10 (permalink)
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Re: Ranged Golem (Edited by Po0oP)

Piglet ... if I done that, it would be too powerful ... 10 is much better ...
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