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APPARITION....(aka.. ghost)

This is a discussion on APPARITION....(aka.. ghost) within the Create-A-Unit forums, part of the Legends Community category; These undead beings have come to haunt the living, to tourture and inflict pain upon those who once inflicted pain ...

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Old 03-14-2006, 06:14 AM   #1 (permalink)
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APPARITION....(aka.. ghost)

These undead beings have come to haunt the living, to tourture and inflict pain upon those who once inflicted pain unto them in their former life.

Apparition stats

HP:34
POWER:14 (unblockable)
ARMOR:0%
MOVEMENT:5 teleportation
RECOVERY:2
BLOCKING:0%

these creatures seem weak stat wise and can reasonably be dealt with fast, but the main problem with that is........you cant hit what you cannot see! they are invisible to your opponent until they are hit! you see it will be somewhat of a chess match, if your opponent gets hit by an apparition he has a 1 in 4 chance to figure out where the attack came from! (that is unless the apparition was lying in wait and the opponent walked up to him) and find retribution! if he can't find you then you have divied out damage without taking any yourself.....(the main goal in tao)

by the way, if you heal your units the number 12 WILL appear and give the location of your apparition away....sad but true. also if an enemy walks THROUGH your apparition or your apparition walks through an opponent, your opponent will hear and see the apparition for a slight time or MISS + clang sound will apear.

tell me what you think? i am still developing this unit. perhaps it is stealthy until it attacks then it becomes visible for its wait time. any suggestions apreciated

PROS of is unit:
unseen,stealthy,high movement,assasin type unit,unseen los blocker! if your opponent was aiming for a cleric with a scout and your apparition was in the way it could effectivly block or take the hit of an arrow instead of the cleric. perhaps costing your opponent the game without him knowing it.
also your enemy might get teed off with your apparition attacks and decide to attack an empty (guessing where he is) square and effectivly waste a turn.

cons: very vulnerable if found out, not very powerful,low hp, mild wait time

BOO!
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Old 03-14-2006, 11:29 PM   #2 (permalink)
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Re: APPARITION....(aka.. ghost)

WHAT ABOUT RANGE AND IT SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Old 03-14-2006, 11:33 PM   #3 (permalink)
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Re: APPARITION....(aka.. ghost)

it actually seems pretty good
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Old 03-15-2006, 12:51 AM   #4 (permalink)
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Re: APPARITION....(aka.. ghost)

Quote:
Originally Posted by kaleem
WHAT ABOUT RANGE AND IT SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[sarcasm]of course cuz every non-ranged unit sucks! we all know that![/sarcasm]
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Old 03-15-2006, 01:36 AM   #5 (permalink)
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Re: APPARITION....(aka.. ghost)

ITS wonderful great unit..i would use it
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Old 03-15-2006, 02:35 AM   #6 (permalink)
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Re: APPARITION....(aka.. ghost)

another ripoff
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Old 03-15-2006, 12:43 PM   #7 (permalink)
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Re: APPARITION....(aka.. ghost)

Looks great =) ide use it.
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