![]() |
![]() |
|
|||||||
![]() |
This is a discussion on Giant #2 within the Create-A-Unit forums, part of the Legends Community category; I'd like to remake this unit since my last thread people seriously misunderstood me. But who can I blame, I ...
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Have a Little Faith
![]() Join Date: Jul 2006
Location: Australia,Victoria
Posts: 1,949
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I'd like to remake this unit since my last thread people seriously misunderstood me. But who can I blame, I had terrible grammar back then. Here's old thread. Giant
The Remake (With some modifications): Name: Giant HP: 45 Power: 20 Armour: 8% Blocking: 50% Front and 25% side Recovery: 1 Movement: 3 Target: Exactly like the knights. Speical: The Strength of Vengeance. When one of your unit dies, the Giant will have "The Strength of Vengeance". It will gain 1 attack per mobile attacking unit on your side (This stimulant only last for 4 turns). They feel your vengeance and will pass on 1 attack power onto the giant for they also want revenge but are unable to contain that power. For example: You have a cleric, Giant, scout, 3 knights, assassin, witch, LW and BW. Your assassin dies, your Giant now has 25 power because of: scout, 3 knights and witch. Remember, this stimulant only last for 4 turns. If however, more then 1 of your units die during the 4 turn period of rage. The power will stack on until the first stimulant dies down. Lets say they assassin bomb your LW and BW, your giant will recieve double the stimulant of vengeance. Notes: Counts as 1 unit, unlimited allowed on field( not past 10), steps aside for friendly units and is a grey rare drop and single golds. Great unit to inflict heavy damage, makes your oppenment think twice about killing your units fast (A rush), I'd say a great anti unit for grey. Last edited by ~SUPERNATURAL~; 04-18-2008 at 12:27 PM. |
|
|
|
|
|
#7 (permalink) |
|
Senior Member
Join Date: Jun 2007
Posts: 211
![]() ![]() |
Nice idea but a bit overpowered in my opinion...Better version of knight, which makes defensive turt much easier...Wall from those giants + knights with 2 frosts behind...Unpenetrable...
Btw the name sounds familiar Check it out: GiantLast edited by Zhar; 04-18-2008 at 04:05 PM. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Giant | Zhar | Create-A-Unit | 11 | 09-21-2007 09:47 PM |
| Giant Bat | tacticman9 | Create-A-Unit | 8 | 12-29-2006 12:24 AM |
| Giant | ~SUPERNATURAL~ | Create-A-Unit | 22 | 11-15-2006 08:55 AM |
| Giant | inked | Create-A-Unit | 21 | 06-12-2006 03:21 PM |
| Giant Blob | die u evil | Create-A-Unit | 27 | 01-28-2006 07:57 PM |