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Metalman... or something with metal

This is a discussion on Metalman... or something with metal within the Create-A-Unit forums, part of the Legends Community category; Came up with this concept style of merging units together just now Metalman Human (?) Fighter Hit Points: 60 Power: ...

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Old 04-13-2008, 08:16 PM   #1 (permalink)
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Came up with this concept style of merging units together just now

Metalman

Human (?) Fighter

Hit Points: 60
Power: 12
Armor: 10%
Blocking: 40%
Recovery: 2
Movement: 2
Target: As Beast Rider

Melee Attack
A jolt of electricity passes through both targets.

Additional Information
When Metalman is the LAST unit in play, he has the option to split into a half daughter unit. All with half the ability of the original except for power, both have 10 power.

First created unit so... Opinions? Overpowered? Underpowered?

Last edited by Auron; 04-15-2008 at 08:52 PM.
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Old 04-13-2008, 08:34 PM   #2 (permalink)
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Quote:
Originally Posted by Auron View Post
Came up with this concept style of merging units together just now

Metalman

Human (?) Fighter

Hit Points: 60
Power: 10
Armor: 10%
Blocking: 40%
Recovery: 3
Movement: 2
Target: As Beast Rider

Melee Attack
A jolt of electricity passes through both targets.

Additional Information
When Metalman is the LAST unit in play, he has the option to split into a half daughter unit. All with half the ability of the original except for power, both have 10 power.

First created unit so... Opinions? Overpowered? Underpowered?
Well i like it its cool. which 2 units is it combined with tho? i see a beast rider but what is the other?
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Old 04-13-2008, 08:39 PM   #3 (permalink)
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If he is the last unit, he splits himself in half, therefore you have an extra unit to use.

I might make more merging units later.
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Old 04-13-2008, 11:10 PM   #4 (permalink)
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I'd say recovery is too high, but interesting.
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Old 04-14-2008, 12:12 AM   #5 (permalink)
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I would say overall he's underpowered. Maybe raise the attack to 15, and/or lower the recover.
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Old 04-14-2008, 12:13 AM   #6 (permalink)
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good but i think you should make it 15 power, 2 recov or at least 12 power
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Old 04-14-2008, 12:27 AM   #7 (permalink)
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I think the hp is way to high. should be like around 40-45.
i agree with everyone about the attack power and wait.

i like the concept though. that would be really neat to see in the game.
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Old 04-15-2008, 08:51 PM   #8 (permalink)
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Lowered recovery to 2 turns and increased power to 12.

Better?
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Old 04-16-2008, 01:05 AM   #9 (permalink)
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Lowered recovery to 2 turns and increased power to 12.

Better?
I would say so. Love the idea.
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Old 04-16-2008, 08:36 PM   #10 (permalink)
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Thank you, your words mean a lot.
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