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Beowulf

This is a discussion on Beowulf within the Create-A-Unit forums, part of the Legends Community category; Name: Steel Beowulf (Beast Fighter) HP: 56 Armor: 30 Power: 5 Range: 1 Block: 0% Movement: 3, normal Wait: 2 ...

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Old 04-01-2008, 01:20 AM   #1 (permalink)
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Name: Steel Beowulf (Beast Fighter)
HP: 56
Armor: 30
Power: 5
Range: 1
Block: 0%
Movement: 3, normal
Wait: 2 for moving and attacking. 1 for either moving or attacking.
+Shockwave

When Steel Beowulf attacks the target that's 1 square away, the targeted unit will receive 0 damage. Any units 1 square adjacent to the target will receive full unblockable damage minus the armor percentage. Any units 1 square adjacent to the units that received the initial damage will receive a secondary wave of damage -- DOUBLE of the inital amount. This also applies for a third wave and fourth wave etc etc
Example: OXXX
O = SB
X = Knight

When SB attacks the Knight that's immediately on its right, that Knight will block the attack no matter what. The Knight after that will receive 4 damage(?), which is 5 damage - 22% armor. The third Knight will then receive 8 damage, double of the damage the second Knight received minus the armor.

The attacking SB's shockwave does not travel back to itself.

Example:
32
O1

O= SB
numbers = Knight
O attacks 1
1 = receives 0 damage
2 = receives inital wave damage
3= receives secondary wave damage
O= does not receive damage

Shockwaves do not damage repeatedly.
Example:

23
12
O

O = SB
numbers = Mud Golem
1 = receives 0 damage
2's = receive inital wave of damage (5)
3 = receive secondary wave of damage (10)


SB and Beast Rider cannot be on the same roster. SB will not step aside for friendly units.

Another turtle killer, I tried to compensate with the BR rule. D:

Strats: You can attack your own units. Place enough units in between and let the damage stack. Furgon also works for defenders. Strategically shrub and let Steel Beowulf attack the shrubs to stack the damage.

Last edited by Congar; 04-02-2008 at 03:13 AM.
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Old 04-01-2008, 01:22 AM   #2 (permalink)
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Where's the Grendel unit?
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Old 04-01-2008, 01:22 AM   #3 (permalink)
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Wouldn't there be copyright issues to deal with naming a unit Beowulf?
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Old 04-01-2008, 01:24 AM   #4 (permalink)
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Pretty Strong and worth unit.
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Old 04-01-2008, 01:26 AM   #5 (permalink)
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Changed the concept a bit. The name Beowulf was used numerous times before that lame movie y'know. =p
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Old 04-01-2008, 01:28 AM   #6 (permalink)
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Thats a nice unit, It is a little confuzing, but I think I got it. So if there are three knights next to eachother, like alot of turtles have, then you will hit the center one, it blocks but the other two get hit each turn?
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Old 04-01-2008, 01:39 AM   #7 (permalink)
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Quote:
Originally Posted by mastermind View Post
Thats a nice unit, It is a little confuzing, but I think I got it. So if there are three knights next to eachother, like alot of turtles have, then you will hit the center one, it blocks but the other two get hit each turn?
Almost. The 2 adjacent Knights do not receive damage per turn if that was what you meant.
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Old 04-01-2008, 01:40 AM   #8 (permalink)
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So what do you mean by it is doubled each wave?
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Old 04-01-2008, 01:44 AM   #9 (permalink)
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Reread my example.
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Old 04-01-2008, 01:53 AM   #10 (permalink)
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OHH, I get it now, yea its a really good unit.
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