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Assassin Stealth

This is a discussion on Assassin Stealth within the Create-A-Unit forums, part of the Legends Community category; Well, I figured, heck if it's an assassin it should be more like an assassin no? So why not think ...

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Old 03-25-2008, 08:02 PM   #1 (permalink)
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Assassin Stealth

Well, I figured, heck if it's an assassin it should be more like an assassin no? So why not think of something?

Ok here goes. The assassin becomes COMPLETELY invisible to the opponent but you can still see it. To you it's labeled Stealthed Assassin. Stealth lasts for 2 turns and you can guess where it is once per turn until stealth is gone. If it is found/hit/healed/warded while Stealthed the assassin dies. If it attacks it becomes unstealthed(obvious just letting you know) The assassin moves only 2 spaces while stealthed. The assassin CAN NOT bomb while in stealth mode. If you have any ideas/criticism please post. DO NOT POST here if you're going to say "O nice job" because that's just really annoying
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Old 03-25-2008, 08:13 PM   #2 (permalink)
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The assassin already has one special.
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Old 03-25-2008, 08:54 PM   #3 (permalink)
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I think it would be a good idea. But, the assassin while stealthed shouldn't be allowed to use the bomb. Because you steal an assassin, the other person doesn't know where it is, and then you just bomb them and could cost the other person the game. You could wipe out the other players best pieces and they would have only luck on their side to help them find the assassin. Other than that I think it would work.
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Old 03-25-2008, 09:13 PM   #4 (permalink)
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i think thats horrible no offense, because if the assassin can still move 4 spaces each turn how would you ever be able to guess where it is at any point?? sorry but i find that impossible...maybe when its stealthed it can only move 1 or 2 spaces?
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