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This is a discussion on New Hound Unit! within the Create-A-Unit forums, part of the Legends Community category; Name: [Lycan] HP: [55] ? Armor: [0] Power: [15] Range: [1] Block: [0] Movement: [4] Wait: [3] Infection attack* Description: ...
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#1 (permalink) |
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*The Surgeon Generals*
Join Date: Feb 2007
Posts: 388
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Name: [Lycan]
HP: [55] ? Armor: [0] Power: [15] Range: [1] Block: [0] Movement: [4] Wait: [3] Infection attack* ![]() Description: Im thinking of a mix between a junk yard dog look and a werewolf. Infection attack up to 25damage total. Im questionable on if it should be a focus unit. Ill explain what it does: It does a 15 damage to a SINGLE unit minus the units armor, the unit is infected which does and extra 5 every time it moves. The infection would wear off after the unit has moved twice, dealing a possible damage of 25. The infected unit can deside not to move which would make it uneffected by the 5 damage. So it is only infected when it moves. If it doesnt move right after it was attacked, it doesnt take the 5 damage, but if it moves right after it its one wait it will deal a 5 damage. So the unit cant move for 2 turns if it doesnt want to get the infection. Infection damage will only take unit down to 1hp. To Clearify: The unit is only infected for 2 turns. Will only recieve infected damage if it moves. After 2 turns the infection wears off. Im thinking it would be a single gold unit, availiable on rare drops. No restrictions on amount on playing field. Let me know what you think? Im questionable on the name,HP, Armor! Last edited by ToCool; 04-11-2008 at 01:26 AM. |
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#2 (permalink) |
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Charter Member
![]() Join Date: Nov 2006
Location: 9th floor of Legends
Posts: 613
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interesting, the HP n AR are too high, but the effect is cool, this with poison is very nasty indeed, truly "damned if you do, damned if you don't"
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quid quid Latine dictum sit, altum videtur |
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#5 (permalink) |
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*The Surgeon Generals*
Join Date: Feb 2007
Posts: 388
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love the feedback guys keepum coming..
yeah as you can see i have a ? by the HP and armor cause im unsure..i was thinking of giving it 60hp with no armor like the golems have..but i like 55hp with or without armor. any lower i think it would be a pointless unit cause you want it to atleast last a decent amount of time, not no 2 hit kill. |
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#6 (permalink) |
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Banned
Join Date: Oct 2007
Location: Dont know.. Dont Care.. But I do know your not taking my cheese away from me!
Posts: 411
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Great unit "too bad seed cant make it" lmao jk..... great idea man xD that is a A+ im my book, would make the game play harder to master, but fun! Is it a drop or?
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#8 (permalink) |
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Banned
Join Date: Oct 2007
Location: Dont know.. Dont Care.. But I do know your not taking my cheese away from me!
Posts: 411
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I say make it rare.. and a single gold like you said. And tell us if its a muli hit or a single hit. And having 10 of those in a rush... its unstopable should be one like 1 or 2... -.-
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#9 (permalink) | |
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*The Surgeon Generals*
Join Date: Feb 2007
Posts: 388
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Quote:
I guess i can see how it might make it unstoppable kinda, but its hit power is that of a pyro plus its infection and it wouldnt hit everytime on a front hit, givin its hit power, its 3 wait turn, it wouldnt be all that hard to kill. |
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