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This is a discussion on Cursed One within the Create-A-Unit forums, part of the Legends Community category; I've noticed that alot of the suggestions in Create-A-Unit do not have original or unique abilities. They tend to be ...
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Junior Member
Join Date: Nov 2007
Posts: 26
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Cursed One
I've noticed that alot of the suggestions in Create-A-Unit do not have original or unique abilities. They tend to be abilities from units that have already been created, just for some reason more stacked. Also, I noticed a general thought that can be applied to all the units already made. They are individually unique, and they all have their own "special" ability, with few exceptions. This is why when coming up with a new unit I wanted it to be original, and try not to be farfetch. Well this is what I came up with...
Cursed One An exile of a remote civilisation that studies the dark arts, and who's God is obsessed with war. Once considered the most powerful mortal among his village. After losing his family to this never ending war his God bestoyed upon his people. He seeked revenge and studied the art of sarcrifice. With power that had never be seen before, he sacrificed himself to kill an immortal, but it failed. His God revived his body, and implemented a curse into his soul. Now bound to the fate of hell, his only motive is to spread the curse that was once given to him. The pain of never being able to go to heaven, never being able to see his family again has caused him to turn into the monster he once swore to kill. Name: Cursed One HP: 30 Armor: 0 Power: 0 Range: 2 tiles(His magic is almost like a scout in the sense that he can't hit a unit that is being blocked by another unit infront of it) Block: 0 Movement: 3 tiles Wait: No recovery for moving, his attack recovery is irrelevant I will explain why below. His attack: An unblockable attack since it is magic. The form of magic is a curse. Once this curse is casted on an enemy or friendly unit it will die in 1 turn. Also, once "The Cursed One" casts this spell he will die instantly because you have to sacrifice yourself to use this kind of maigc. Here's the catch: the unit who has been cursed can't be harmed by physical or magical damage. Also, the unit that has been cursed will now only be able to curse other units. The same rule applies, once another unit has been cursed it will then sacrifice itself to cast the spell and die.
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Why yes I am a douche bag for making this my signature. Last edited by Chied; 11-27-2007 at 01:50 PM. |
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