Thread: Cosmic Mage
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Old 05-03-2007, 03:05 AM   #9 (permalink)
Gypsy
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Join Date: Jun 2005
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Quote:
Originally Posted by Renegade View Post
Maybe if there was a way to make it so you can only have that OR a lightning ward. That might make it a little bit more balanced. Alright idea. Just a suggestion, I say you think your units out a lot more than you seem to be. Like you did, make a pros and cons list. Think about how it can be used in games and think if it brings balance or unbalance to the game. It seems as though you think of a cool idea and are rushing to get it out. If you take the time to revise it I'm sure the outcome would be much better.
My main problem is that it's another mobile source of massive damage. Plus with no los you can hide this behind a knight wall easily. I honestly think this is too strong for defensive reasons, though I am sure it would be used mainly offensively by idiots.
Defensively it's rape, and it would be really strong in same side turt match ups.

LW+CM+DT. That's 28+ power on 3 consecutive turns, a regular house of pain.
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