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Chanty bug :O

This is a discussion on Chanty bug :O within the Bugs forums, part of the Development category; Search brought up nothing related to Enchantress so. When your Enchantress has some of your own units paralysed you cannot ...

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Old 09-15-2007, 05:42 PM   #1 (permalink)
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Chanty bug :O

Search brought up nothing related to Enchantress so.

When your Enchantress has some of your own units paralysed you cannot walk through these units, as you all know. However if you were to move the Chanty the paralysis would be lifted and you should be able to move through these units.

However you cannot. If your chanty has your Knights paralysed for example, when you try to move her you should be able to move through the Knights because as soon as she starts moviong they are unparalysed and she should be able to move past them. It doesn't let you move your chanty through units she has paralysed. You have to move to unfocus, wait then move again. Which is incredibly time consuming and will usually result in the death of your chanty.

Should this be happening?
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Old 09-15-2007, 05:45 PM   #2 (permalink)
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It's the same as the BW "bug". If it happens at the same time, it doesn't change anything. You can move, but the Knight would still be paralyzed until it completes the move which would unfreeze him.
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Old 09-15-2007, 05:45 PM   #3 (permalink)
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No. I hate when this happens and I need to move her to keep her alive.
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Old 09-15-2007, 05:45 PM   #4 (permalink)
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It's the same with the scout being able to hit the barrior ward even if the scout is barriored. Or Golem Ambusher hitting the barrior ward if it was barriored. I think it's just a programming mistake.

Either way, I wouldn't know the answer sorry.
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Old 09-15-2007, 05:46 PM   #5 (permalink)
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that makes sense flash. At the beginning of the turn it was paralysed so it stays that way till the turn ends. after all, It wasnt gonna move anyway =/
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Old 09-15-2007, 05:48 PM   #6 (permalink)
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Not necessarily the end of the turn. More the end of a movement, so after you move, anything can go through it. For the chanty, though, it can only move, it can't attack something to unfreeze, then move, because it'd only refreeze and end turn.
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Old 09-15-2007, 05:48 PM   #7 (permalink)
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No.

Units in focus unfocus at the beginning of a move not the end.
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Old 09-15-2007, 05:50 PM   #8 (permalink)
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The way seed programmed the game, any actions that happen "between commands" is counted as it happens at the exact same moment, and ANY status conditions are NOT removed until the automated motion for that action is finished. (aka until you get the boxes to do the next motion or the turn ends)

it happens "at the exact same time" even though the game shows visually that the paralysis disappears before the chanty wants to move - the selection process occurs BEFORE they are un-paralyzed

YES they always unparalyze at the beginning of the move, but the selection process for the move occurs before the paralysis is undone - and thus its still there for the duration of that selection
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Old 09-15-2007, 05:50 PM   #9 (permalink)
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They appear to unfocus. However, that's only because the animation of the focused chanty needs to be undone so it can move. The focus stays until the end of SOMETHING being done.
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Old 09-15-2007, 06:00 PM   #10 (permalink)
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They appear to unfocus. However, that's only because the animation of the focused chanty needs to be undone so it can move. The focus stays until the end of SOMETHING being done.
That's just stupid though.

I've done something not many people do. I read the rules. They agree with me.

It expressly says



When it receives a new command. Not after a command has been carried out. But the instant you click focus is gone.
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