Quote:
Originally Posted by vietnamese_boy
a stone has armor doesn't it?
I think this unit is overpowered if its on 1 hp it will attack at 38 power that's like a witch+dmw attack combined
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there are exceptions
golems are supposed to be slow-moving chunks of stone that feel no pain.
mud golem is the exception in movement
stone golem is the exception in armor
these exceptions shouldnt be implemented otherwise
i agree that it is overpowered. the unit's kind of unstable because of the way it's attack radically changes.
TAO works off of certain mathematical attack/armor scores that all mesh together. i doubt all the varying powers of this unit were considered. also, starting off weak in the early game is no excuse for how powerful it becomes in the end game